Saturday, 16 January 2016

Learn Java

                                

                                  Learn Java Language

These are some of tutorials of Java language if u want any tutorial on any topic of Java you can freely inform I would upload that tutorial as soon as possible.

When we consider a Java program it can be defined as a collection of objects that communicate via invoking each other's methods. Let us now briefly look into what do class, object, methods and instance variables mean.

  • Object - Objects have states and behaviours. Example: A dog has states - colour, name, breed as well as behaviours -wagging, barking, eating. An object is an instance of a class.
  • Class - A class can be defined as a template/ blue print that describes the behaviours/states that object of its type support.
  • Methods - A method is basically a behaviour. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.
  • Instance Variables - Each object has its unique set of instance variables. An object's state is created by the values assigned to these instance variables.
  • First Java Program:

    Let us look at a simple code that would print the words Hello World.
    public class MyFirstJavaProgram {
    
       /* This is my first java program.  
        * This will print 'Hello World' as the output
        */
     
        public static void main(String []args) {
           System.out.println("Hello World"); // prints Hello World
        }
    } 
    Let's look at how to save the file, compile and run the program. Please follow the steps given below:
    • Open notepad and add the code as above.
    • Save the file as: MyFirstJavaProgram.java.
    • Open a command prompt window and go to the directory where you saved the class. Assume it's C:\.
    • Type ' javac MyFirstJavaProgram.java' and press enter to compile your code. If there are no errors in your code, the command prompt will take you to the next line (Assumption : The path variable is set).
    • Now, type ' java MyFirstJavaProgram ' to run your program.
    • You will be able to see ' Hello World ' printed on the window.
    C:\> javac MyFirstJavaProgram.java
    C:\> java MyFirstJavaProgram 
    Hello World
    

    Basic Syntax:

    About Java programs, it is very important to keep in mind the following points.
    • Case Sensitivity - Java is case sensitive, which means identifier Helloand hello would have different meaning in Java.
    • Class Names - For all class names the first letter should be in Upper Case. 

      If several words are used to form a name of the class, each inner word's first letter should be in Upper Case.

      Example class MyFirstJavaClass
    • Method Names - All method names should start with a Lower Case letter. 

      If several words are used to form the name of the method, then each inner word's first letter should be in Upper Case.

      Example public void myMethodName()
    • Program File Name - Name of the program file should exactly match the class name. 

      When saving the file, you should save it using the class name (Remember Java is case sensitive) and append '.java' to the end of the name (if the file name and the class name do not match your program will not compile).

      Example: Assume 'MyFirstJavaProgram' is the class name. Then the file should be saved as 'MyFirstJavaProgram.java'
    • public static void main(String args[]) - Java program processing starts from the main() method which is a mandatory part of every Java program.

    Java Identifiers:

    All Java components require names. Names used for classes, variables and methods are called identifiers.
    In Java, there are several points to remember about identifiers. They are as follows:
    • All identifiers should begin with a letter (A to Z or a to z), currency character ($) or an underscore (_).
    • After the first character identifiers can have any combination of characters.
    • A key word cannot be used as an identifier.
    • Most importantly identifiers are case sensitive.
    • Examples of legal identifiers: age, $salary, _value, __1_value
    • Examples of illegal identifiers: 123abc, -salary

    Java Modifiers:

    Like other languages, it is possible to modify classes, methods, etc., by using modifiers. There are two categories of modifiers:
    • Access Modifiers: default, public , protected, private
    • Non-access Modifiers: final, abstract, strictfp
    We will be looking into more details about modifiers in the next section.

    Java Variables:

    We would see following type of variables in Java:
    • Local Variables
    • Class Variables (Static Variables)
    • Instance Variables (Non-static variables)

    Java Arrays:

    Arrays are objects that store multiple variables of the same type. However, an array itself is an object on the heap. We will look into how to declare, construct and initialize in the upcoming chapters.

    Java Enums:

    Enums were introduced in java 5.0. Enums restrict a variable to have one of only a few predefined values. The values in this enumerated list are called enums.
    With the use of enums it is possible to reduce the number of bugs in your code.
    For example, if we consider an application for a fresh juice shop, it would be possible to restrict the glass size to small, medium and large. This would make sure that it would not allow anyone to order any size other than the small, medium or large.

    Example:

    class FreshJuice {
    
       enum FreshJuiceSize{ SMALL, MEDIUM, LARGE }
       FreshJuiceSize size;
    }
    
    public class FreshJuiceTest {
    
       public static void main(String args[]){
          FreshJuice juice = new FreshJuice();
          juice.size = FreshJuice.FreshJuiceSize.MEDIUM ;
          System.out.println("Size: " + juice.size);
       }
    }
    Above example will produce the following result:
    Size: MEDIUM
    Note: enums can be declared as their own or inside a class. Methods, variables, constructors can be defined inside enums as well.

    Java Keywords:

    The following list shows the reserved words in Java. These reserved words may not be used as constant or variable or any other identifier names.
    abstractassertbooleanbreak
    bytecasecatchchar
    classconstcontinuedefault
    dodoubleelseenum
    extendsfinalfinallyfloat
    forgotoifimplements
    importinstanceofintinterface
    longnativenewpackage
    privateprotectedpublicreturn
    shortstaticstrictfpsuper
    switchsynchronizedthisthrow
    throwstransienttryvoid
    volatilewhile

    Comments in Java

    Java supports single-line and multi-line comments very similar to c and c++. All characters available inside any comment are ignored by Java compiler.
    public class MyFirstJavaProgram{
    
       /* This is my first java program.
        * This will print 'Hello World' as the output
        * This is an example of multi-line comments.
        */
    
        public static void main(String []args){
           // This is an example of single line comment
           /* This is also an example of single line comment. */
           System.out.println("Hello World"); 
        }
    } 

    Using Blank Lines:

    A line containing only white space, possibly with a comment, is known as a blank line, and Java totally ignores it.

    Inheritance:

    In Java, classes can be derived from classes. Basically if you need to create a new class and here is already a class that has some of the code you require, then it is possible to derive your new class from the already existing code.
    This concept allows you to reuse the fields and methods of the existing class without having to rewrite the code in a new class. In this scenario the existing class is called the superclass and the derived class is called the subclass.

    Interfaces:

    In Java language, an interface can be defined as a contract between objects on how to communicate with each other. Interfaces play a vital role when it comes to the concept of inheritance.
    An interface defines the methods, a deriving class(subclass) should use. But the implementation of the methods is totally up to the subclass.




                                            




                                              


                                               




                                                      




                                                    



                                                
      



                                             


                                               



                                                 



Friday, 15 January 2016

Learn C language

Lectures regarding C++

These are some of the lectures regarding understanding of C language if u need more lecture regarding C language you can freely inform I would upload for you.





































Wednesday, 13 January 2016

Short keys of computer

Shortcut Keys

Ctrl+NOpen a new window
Ctrl+TOpen a new tab (if your browser supports tabs)
Ctrl+WClose the current window/tab
Ctrl+RRefresh
EscStop
Alt+Back
Alt+Forward
PageUpMove up a page
PageDownMove down a page
Alt+HomeGo to your homepage
Alt+DMove focus to the address bar to type in a URL
Ctrl+EnterAdd "http://www." and ".com" around an address
MiddleClickMiddle-clicking a tab will close it, even if it's not the active tab

Scenario: Open a website in a new window

  1. Ctrl+N to open a new window
  2. Alt+D to bring you to the address bar
  3. Type the address without the "http://www." or the ".com" (for example, "microsoft" instead of "http://www.microsoft.com"
  4. Press Ctrl+Enter to add in the "http://www." and the ".com"

Editing Text

Shortcut Keys

Ctrl+BBold the selected text bold
Ctrl+IItalicize the selected text italic
Ctrl+UUnderline the selected text
Ctrl+BackspaceDelete the previous word
Ctrl+DelDelete the next word
Ctrl+FFind some text in the current document
Ctrl+ZUndo your last action

Scenario: Bold some text you are about to type

  1. Ctrl+B to turn on the bold feature
  2. Type the text you want to be bold
  3. Ctrl+B to turn off the bold feature

Moving the Cursor and Selecting Text

Pay close attention to these! These shortcut keys can be used in almost all text editors, like Notepad, your instant messaging program, and any text input dialog boxes in Windows.

Moving the Cursor

PageUpMove the cursor up a page
PageDownMove the cursor down a page
HomeMove the cursor to the beginning of the line
EndMove the cursor to the end of the line
Ctrl+HomeMove the cursor to the beginning of the document
Ctrl+EndMove the cursor to the end of the document
Ctrl+Move the cursor left one word
Ctrl+Move the cursor right one word
The shortcut keys for selecting text are directly related to those that move the cursor around. Just add a Shift:

Selecting Text

Shift+PageUpSelect everything between the cursor and a page previous
Shift+PageDownSelect everything between the cursor and a page after
Shift+HomeSelect everything between the cursor and the beginning of the line
Shift+EndSelect everything between the cursor and the end of the line
Shift+Ctrl+HomeSelect everything betweeen the cursor and the beginning of the document
Shift+Ctrl+EndSelect everything between the cursor and the end of the document
Shift+Ctrl+Select the word to the left
Shift+Ctrl+Select the word to the right

Scenario: Selecting A Line Of Text

  1. Home to move the cursor to the beginning of the line
  2. Shift-End to move the cursor to the end of the line and select everything alonig the way

Using the Clipboard

Ctrl+CCopy what's selected
Ctrl+XCut what's selected
Ctrl+VPaste what you last copied or cut
Ctrl+ASelect all

Documents and Files

Ctrl+NCreate a new document
Ctrl+OOpen an existing document
Ctrl+WClose the current document
Ctrl+SSaves the current document
Ctrl+PPrint the current document

Windows

Alt+F4Exit the active window
Alt+TabSwitch to the previous active window
Alt+EscCycle through all open windows
Win+DShow desktop (hit it again to show windows)

Conclusion


There are a huge amount of shortcut keys to take advantage of. Take it slow and learn 3 of these every few days. I recommend learning Ctrl+S to save files,Ctrl+C to copy what's selected, and Alt+Tab to switch between windows.

Tuesday, 12 January 2016

Object Oriented Language

Object Oriented Programming:

The core of the pure object-oriented programming is to create an object, in code, that has certain properties and methods. While designing C++ modules, we try to see whole world in the form of objects. For example a car is an object which has certain properties such as color, number of doors, and the like. It also has certain methods such as accelerate, brake, and so on.
There are a few principle concepts that form the foundation of object-oriented programming:

Object

This is the basic unit of object oriented programming. That is both data and function that operate on data are bundled as a unit called as object.

Class

When you define a class, you define a blueprint for an object. This doesn't actually define any data, but it does define what the class name means, that is, what an object of the class will consist of and what operations can be performed on such an object.

These are the videos for more understanding




                                        

Monday, 11 January 2016